just shipped: Chiaro and the Elixir of Life
I directed the development of all interactive, narrative, and level design for Chiaro and the Elixir of Life (HTC Vive, Oculus Rift, Windows MR).
I programmed a significant portion of the project’s interaction and gameplay mechanics in Unreal Engine Blueprints, like the Janus Knife (pictured), used to cut portals open and progress through the world.
Solve puzzles at Blue Crab Lake, one of the 12 chapters in Chiaro. I built, iterated on, and scripted all levels and puzzles from concept through ship.
One of the great joys in making Chiaro was designing the narrative and writing the dialogue for an all-star cast of voice actors, including Taylor Gray (Ezra in Star Wars Rebels!), Caiti Ward, Lucinda Davis, Martin Bradstreet and Jeff Cannata (pictured as the Balloon Man).
is a dark fantasy VR sword fighting prototype awarded a Canadian Media Fund Innovation Program grant. Forged
Play as Val Orion and fight monstrous demons with her powerful magic sword in a beautifully immersive original world. As Game Director, I owned, iterated on, and communicated Forged’s creative and technical vision (concept art by Art Director Annie Rodrigue, 3D models by Marc-André Bouchard).
I outlined content needs for combat gameplay systems, collaborating with our Gameplay Engineer, Technical Director, Rigger/Animator, and 3D art team to scope, pipeline, and implement content in game. Pictured: Master Figaro’s Monastery, where the player learns the art of sword fighting (level art by Justin Dorion, lighting by Bernard Duchesne).
During the prototype’s production, I designed and programmed a room scale, grid-based dodging system, player HUD, and an innovative demon exorcism mechanic. Pictured here is one of the three combat levels, Val’s desert hometown Wenli.
Each demon AI has a unique soul stone that bears the mark of the Demon King! The player can expose the soul stone through a series of attacks or dodges unique to each enemy. Once exposed, a successful strike warps the player inside the demon’s heart (pictured), where they engage in a high intensity punching minigame to exorcise the enemy and power up their magic!
is the name of the main character from Studio Ghibli’s animated masterpiece, Castle in the Sky. Pazu is an engineer’s apprentice, which is what I became while developing 360 video short films and interactive Unity prototypes under the banner of Pazu VR in Austin, TX. Pazu
As co-founder, President, and Creative Director at Deucescracked, I designed, innovated and improved on our core product (poker education screencasts) while working with our dev team on website implementation through multiple product releases. We were acquired by an industry leading iGaming network in 2015.
The Micros – animated YouTube comedy series
As co-creator, writer, and producer, I led our writing and production team on the most popular YouTube web series developed using Xtranormal animation software, meeting monthly deadlines with results of over 1.5mm views in more than 20 countries and a passionately engaged fanbase (7k subscribers).
Movies are a passion of mine, and I’ve been lucky to have the opportunity to produce a few gems after graduating Boston University’s film and television program in 2006.
– An angry teen conducts an ancient ritual to seek revenge on the classmates she believes have wronged her. World premiere, Fantastic Fest, 2016. Givertaker
– the first ever documentary feature about the multibillion dollar online poker boom of the 2000s. Bet Raise Fold: The Story of Online Poker (viewed in over 20 countries, rated 7.6/10 on IMDb)